MPG
– Corruption / Projection of Power RAID
v1.3
- starts by saying
"expecting a fight" to one of the 6 starting mobs
- 1st wave: 6
npc with epic 1.0 standing around (Cleric, Enchanter, Wizardx2, Monk,
Warrior)
- 2nd wave: 12
random npcs with epic 1.0
- 3rd wave: 18
random npcs with epic 1.0
- Rogues: The
problem of the event. They will shadowstep and memblur themselves,
jumping from target to target, backstabbing for 2500 and hitting for
2k fast. These are nasty and extremely hard to offtank. Killing these
first is the way to go.
- chanters can
charm one, and mez 3 others
- wizards use
PBAE spells and make battlerez hard
- clerics will
heal but can be pushed or stunned
- Necromancers:
Dmg over time spells will rain down upon your force.
- Warriors: Biggest
hp and a decent dps output makes these a threat.
- Monks: Will
FD once when low health and 'Mend' themselves to around 50% Hp, there
decent melee dps makes this a pain.
- At the end
of wave 1 and 2, have a Paladin offtank the final Cleric while the
rest of the raid meds and rezzes any dead. The time limit on this
event is a large one, make full use of it.
- Make sure that
your tanks are at the front of the force, ready to intercept the NPC
raid as they charge from the zone in.
- Casters can
put there backs to the wall of the central pedestal making it hard
on the NPC Rogues to backstab them.
- A clever Ranger
or two could pull a few PBAE'ing wizards away from the main force
and offtank them out of range.
- All classes
can be identified by the 1.0's they wield in their hands.
- Neat is to
do "/shownames off", then only the NPCs have name above
em.
- Once rogues
are all down, move on the Enchanters dealing with them swiftly, then
the warriors followed by monks. then mop up the int casters finally
finishing with clerics.
- get targetkeys
to melee's - either they work for quick target or they choose other
target
- rogues seem
to be always black colored (quote: Castellan)
- use Furious
and Weaponshield at least at wave 3
- chanter rune
and groupvie for the whole raid before wave 3
- have a "targetfeeder"
quickly announce next target (MA)
Rogues:
- Qohme Meadra
- Wahari Nebla
- Laethis the Blade
- Joner Tumble
- Mazzie Melkhor
- Texur Shadowprey
- Verigne
Swiftshadow
- Ghurah
- Quohme Meadra
- Steelshadow
- Vessuki
Hideblade
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Enchanters:
- Pipok Imblot
- Pessuae Emtouel
- Nimatrix Cloud
- Cirrus Mindstorm
- Bibladrap Mindsnapper
- Jolarrm Thoughtreaver
- Vavrix Rentu`Ivi
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Warriors:
- Wilder the Strategist
(Barbarian)
- Fogge Armstorm
- Ghurah
- Esprit Boilingblood
- Reattim
Heftsteel
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Monks:
- Slly Stonestance
(Iksar)
- Sekanis
- Zilomite the Fist
(Iksar)
- Odem
- Pirallan
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Wizards:
- Allionae Ullui
- Endaar Flashpoint
- Kathien
- Yiblit Groktupi
- Xyrashue VitSoor
- Fiddap Clakburner
- Geanniar Fireflood
- Kipper Twain
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Necromancers:
- Lopret Deadscream
- Tawren Deathmask
- Amuea Darkvein
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Magicians:
- Ikkitsoru Firekindle
- Zeboratin Earthplight
- Bedo
- Cronec the
Elementalist
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Clerics:
- Faleniel the Pure
(Froglok)
- Tremura Soulheart
- Elennis Soulsaviour
(Erudite)
- Sheru Embraciu
- Nicolai Yule
- Fueanna
Swarbri
- Hemik Pyus
- Griball
Sizliv
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Cleric Spells:
- Annul Magic
- Complete Healing
- Faith
- Holy Light
- Judgment
- Reckoning
- Word of Restoration
Enchanter Spells:
- Boltran's Agacerie
- Color Snap
- Dementia
- Dementing Visions
- Dictate
- Gravity Flux
- Madness of Ikkibi
- Rapture
- Recant Magic
- Suffocate
- Trepidation
- Wind of Tashanian
Magician Spells:
- Ancient: Nova Strike
- Annul Magic
- Burning Sand
- Host of the Elements
- Mala
- Manastorm
- Shock of Steel
- Star Strike
- Wrath of the Elements
Necromancer Spells:
- Ancient: Curse of Mori
- Annul Magic
- Chaos Venom
- Devouring Darkness
- Greater Immobilize
- Grip of Mori
- Insidious Retrogression
- Plague
- Pyrocruor
- Swarm of Fear III
- Torbas' Venom Blast
- Wake the Dead
Wizard Spells:
- Ancient: Core Fire
- Annul Magic
- Circle of Thunder
- Corona Flare
- Draught of Fire
- Draught of Ice
- Draught of Jiva
- Elnerick?s Entombment
of Ice
- Invert Gravity
- Lure of Frost
- Lure of Ice
- Pillar of Lightning
- Searing Heat
- Shock of Magic
- Telaka
- Vengeance of Root
- Wrath of Al?Kabor
Ideal groups.
1. Tank
2. Healer
3. Slower
4. Dps
5. Dps
6. Dps
Version History:
1.2 marked some npc in bold/added two pcs to list that I found on screenshots
1.3 added the "expecting a fight" startsentence
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