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Monk Alternate Abilities (AA's)
 NameDescriptionCostTypDurationAltAct
General
0Valor of the Keepers / Dark Reign2AAs, +250 hp / mana / endurance, Level 69 SpellTier 2 DoNPassive  
1Innate StrengthStrength +21/1/1/1/1Passive  
2Innate StaminaStamina +21/1/1/1/1Passive  
3Innate AgilityAgility +21/1/1/1/1Passive  
4Innate DexterityDexterity +21/1/1/1/1Passive  
5Innate IntelligenceIntelligence +21/1/1/1/1Passive  
6Innate WisdomWisdom +21/1/1/1/1Passive  
7Innate CharismaCharisma +21/1/1/1/1Passive  
8Innate Fire ProtectionResist Fire +21/1/1/1/1Passive  
9Innate Cold ProtectionResist Cold +21/1/1/1/1Passive  
10Innate Magic ProtectionResist Magic +21/1/1/1/1Passive  
11Innate Poison ProtectionResist Poison +21/1/1/1/1Passive  
12Innate Disease ProtectionResist Disease +21/1/1/1/1Passive  
13Innate Run SpeedImproved Movement Speed by 10%,20%,30%.1/1/1Passive  
14Innate MetabolismReduces food and drink consumption by 10%, 25%, and 50%1/1/1Passive  
15Innate Lung CapacityIncreases air by 10%,25%,50%.1/1/1Passive  
16First AidMax HP on Bind wound +10% per rank1Passive  
17New Tanaan Crafting MasteryRaises cap from one tradeskill from 200 to 250 per rank.3/3/3/3/3/3Passive  
18Innate RegenerationHP Regen +11/1/1Passive  
19Gift of the Keepers / Dark Reign2AAs, +10 to all stats capsTier 1 DoNPassive  
21Embrace of the Keepers / Dark Reign2AAs, one extra buffslotTier 3 DoNPassive  
22Power of the Keepers / Dark Reign2AAs,chance increase of critical hits/blastsTier 4 DoNPassive  
23Sanctity of the Keepers / Dark Reign- - -Tier 5 DoNPassive  
Archetype
1Natural DurabilityIncrease HP by 2%, 5%, 10%.2/4/6Passive  
2Natural HealingIncreases HP-Regen by 1 per rank.2/4/6Passive  
3Combat FuryIncreases chance to critical hit.2/4/6Passive  
4Fear ResistanceGrants a 5/10/25% bonus on fear checks.2/4/6Passive  
5Finishing BlowChance to instaslay a fleeing mob that is below 10% health.2/4/6Passive  
6Combat StabilityIncreases melee damage mitigation by 2%, 5%, and 10%.2/4/6Passive  
7Combat AgilityIncrease Melee avoidance by 2, 5 and 10 percent.2/4/6Passive  
Class
1AmbidexterityChance to dual wield successfully.9Passive  
2Critical Mend3/6/9Passive  
3Purify Body  
4Rapid Feign  
5Return Kick  
6Double RiposteIncrease chance to ripost by 15,35 and 50 percent.3/6/9Passive  
7Dragon Punch  
8Physical Enhancementadditional improvements in your natural Durability, Avoidance Boost, and Mitigation Boost.5Passive  
9AcrobaticsReduces falling damage.3Passive  
PoP
1Advanced Innate StrengthStrength +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
2Advanced Innate StaminaStamina +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
3Advanced Innate AgilityAgility +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
4Advanced Innate DexterityDexterity +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
5Advanced Innate IntelligenceIntelligence +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
6Advanced Innate WisdomWisdom +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
7Advanced Innate CharismaCharisma +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
8Warding of SolusekResist Fire +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
9Blessing of EciResist Cold +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
10Marrs ProtectionResist Magic +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
11Shroud of the FacelessResist Poison +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
12Bertoxxulous GiftResist Disease +2 / rank1/1/1/1/1/1/1/1/1/1Passive  
13Planar PowerRaises all ability caps by 5 per rank.2/2/2/2/2Passive  
PoP2
1Coup de GraceInstaslay fleeing mob that is below 10% health to level 55/57/59.2/2/2Passive  
2Fury of the AgesIncrease chance to critical hit.3/3/3Passive  
3Lightning ReflexesFurther increases chance to avoid getting hit by melee.3/3/3/3/3Passive  
4Innate Defensefurther increases melee damage mitigation.3/3/3/3/3Passive  
5Hastened Purification of the Body  
6Flash of SteelImprove Riposte chance by 10% / rank.3/3/3Passive  
7Mending of the Tranquil  
8FerocityIncrease chance to double attack.3/3/3Passive  
9Punishing BladeIncrease chance to get extra attack with 2handers.2/4/6Passive  
10Technique of Master Wu  
11IngenuityIncrease weapon proc chance.1/2/3Passive  
GoD
1Swift JourneyRaises run speed 10% per skill level.5/5Passive  
2ConvalescenceHP Regen +13/3Passive  
3Lasting BreathMore Time without Air2/3Passive  
4PackratAbout 3,5% improvement on weight capacity per level3/3/3/3/3Passive  
5Heightened EnduranceHP Regen +1 / rank3/6/9Passive  
6Weapon AffinityIncreases chance for weaponprocs.5/5/5/5/5Passive  
7Sinister StrikesIncrease damage on offhand attacks.12Passive  
8Strikethrough  
9Stonewall  
10Rapid Strikes  
11Kick Mastery  
12Heightened Awareness  
13Destructive Force  
OOW
1Eternal BreathPermanent ability to breathe underwater5Passive  
2Blacksmithing MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
3Baking MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
4Brewing MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
5Fletching MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
6Pottery MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
7Tailoring MasteryReduces failure chance by 10,25 and 50%.3/6/9Passive  
8SalvageChance to recover item on tradeskill failure.5/5/5Passive  
9OriginTeleport back to Home City.7Activated72 minutes331
10Chaotic PotentialIncrease stat-cap by 5 per rank5/5/5/5/5Passive  
11Discordant DefianceIncrease ResistCap by 5 per rank5/5/5/5/5Passive  
13Mystical AttuningBuff Slot +15/5/5/5/5Passive  
14Delay DeathRaises amount of HP you can fall below zero by 100 per level3/3/3/3/3Passive  
15Healthy AuraRaise HP Regen Cap by 5 per rank3/3/3/3/3Passive  
16Fitness  
17Veterans WrathIncrease for melee criticals.3/6/9Passive  
18DeathblowInstastlay fleeing mobs under 10% affecting level 61/63/65 mobs.3/3/3Passive  
19Reflexive MasteryIncreases Chance to completely avoid damage.5/5/5/5/5Passive  
20Defensive InstinctsIncrease mitigation of incoming melee damage.5/5/5/5/5Passive  
21Slippery AttacksGet 20% less ripostes per rank, offhand only.3/3/3/3/3Passive  
22Shielding ResistanceLess Damage from offhand attacks that meet a Damageshield.3/3/3/3/3Passive  
23Innate Death  
24Iron Kicks  
25Style of the Mimic  
26Crippling Strike  
27Stunning Kick  
28Eye Gouge  
29Jewel Craft MasteryReduces your chance of failing a jewelry combine by 10%, 25%, and 50%.3/6/9Passive  
100Trials of MataMuramIncreases Max ResistanceCaps0/0/0/0/0/0Passive  
DoD
1Innate See InvisPermanent See Invis.9Passive  
2Prolonged MortalityDelay Death 50 hp / rank5/5/5/5/5Passive  
3PrecognitionMelee Avoidance5/5/5/5/5Passive  
4Thick SkinDamage Mitigation5/5/5/5/5Passive  
5Bandage WoundsImproves Bandage Wounds3/3/3/3/3Passive  
6Wicked Blade  
7Hastened DeathDecreases time between use of Imitate Death by 4 minutes/rank5/x/xPassive  
8Unflinching ResolveChance to avoid beeing stunned from any angle3/x/xPassive  
9Weightless StepsIncrease Movement Speed3/x/xPassive  
10ConcentrationIncrease chance to not have item effect interrupted.3/6/9Passive  
11Enhanced AggressionRaises ATK Cap for Items by 10 / rank5/5/5/5/5Passive  
12Relentless AssaultIncrease chance to double attack.7/7/7Passive  
Serpent
1Potential of SerpentspireIncrease StatCap by 5 per rank5/5/5/5/5Passive  
2Death's DoorCan go 50hps/rank more negative5/5/5/5/5Passive  
3Combat MedicIncreases Bandage healing by 20HP/rank3/3/3/3/3Passive  
4Fast HealingHP Regen +13/x/x/x/xPassive  
5Quick DrawPotion Belt +1 slot5Passive  
6Battle ReadyBandolier +1 slot5Passive  
7Adept Forager+50 foraging, grants all races foraging5Passive  
8Glyph of Dragon ScalesExpendable: boosts AC for 10 minutes3Activated1 second 
9Glyph of Draconic PotentialExpendable: increase HP and Mana by 750 for 10 minutes3Activated1 second 
10Glyph of DestructionExpendable: increase melee critical damage by 10% for 2 minutes3Activated1 second 
11Veteran's FuryIncrease damage on critical melee hits3/x/xPassive  
12Mercy KillDeathblow to 65,67,693/x/xPassive  
13Rage of Serpent SpireIncrease attack cap for items5/x/x/x/xPassive  
14Uncanny IngenuityImproved chance for magical spell procs to fire1/x/xPassive  
15Killing SpreeAfter slaying an enemy 10% chance/rank to get into a 30 seconds frenzy5/x/xPassive  
16Hold the LineIncrease landing healspells by 10% but reduce offense by 25%5Activated10 minutes 
17SteelfootImproves damage done by flying kicks5/x/xPassive  
18Stone MaskChance that FD doesnt get interrupted by spells5/x/x/x/xPassive  
19Death's BeckonDecrease time between Imitate Death by 2 minutes/rank5/x/xPassive  
20Grappling Strikedeals little damage, but pulls enemies towards you5Activated30 seconds 
21Rapid OffenseChance to deal uo to two additional attacks with primary5/x/x/x/xPassive  
22Resounding KickRound kick, stun up to level 71/73/755/x/xActivated1 minute 
23Endurance of Serpent SpineNatural regen +1hp/rank5/x/xPassive  
Veteran
1Lesson of the DevotedDouble exp for 30 minutes.1 yearActivated20 hours481
2Infusion of the Faithfulmaximum resistances and statistics and a faster run speed for 15 minutes.2 yearsActivated20 hours482
3Chaotic JesterBristlebane puppet that persists for 15 minutes.3 yearsActivated20 hours483
4Expedient Recoveryall your corpses are summoned and given 100% experience resurrection4 yearsActivated164 hours484
5Steadfast ServantSummons healer for 30 minutes.5 yearsActivated20 hours485
6Staunch Recoveryplayer is fully healed with health, mana, and endurance fully restored.6 yearsActivated68 hours486
7Intensity of the ResoluteIncreases the power of the player’s abilities and heals substantially for 5 minutes7 yearsActivated4 hours487
8Throne of HeroesGate to Guild Lobby8 yearsActivated72 minutes 
9Armor of ExperienceMelee Mitigation (Mini-Defense Disc)9 yearsActivated20 hours